Dhampir

Appearance
Dhampir are essentially a race of part-vampires. They have very pale skin, nearing pure white. Generally, they have dark brown or black hair, but white-haired Dhampirs have been known to exist. They do have fangs, though not as pronounced as full vampires. They have pointed ears, but their other features are mostly human-like.

Ability Score Increases
Your Charisma increases by 3, and your wisdom decreases by 1.

Age
Dhampirs reach maturity around the same age as humans and consider themselves to be adults around the same, as well. However, they tend to live to be 300 years or older.

Alignment
Dhampirs tend to be chaotic, though lawful and neutral ones are not uncommon. On the moral axis, they tend towards neutral.

Size
Dhampirs are medium creatures, who tend to be between 5 and 6.5 feet tall.

Speed
Dhampirs' base walking speed is 30 feet.

Blood Magic
Dhampirs can naturally cast Chill Touch as a cantrip. At 3rd level, they can cast False Life 1/day. At 7th Level, they can cast Vampiric Touch 1/day. Charisma is your spellcasting ability for these spells.

Superior Darkvision
You can see up to 120 feet in total darkness and through magical darkness, such as the Darkness spell.

Sunlight Sensitivity
You have disadvantage on attack rolls and Perception Checks relying on sight when you or the target is in direct sunlight.

Thick Skin
You have 11+Dex AC as a base

Ability Score Increase
Your Strength increases by 1.

Claw attack
You have a natural weapon in the form of claws which deal 1d4 Slashing damage.

Thicker Skin
You have 12+Dex AC as a base.

Ability Score Increase
Your Intelligence increases by 1.

Charm Magic
You can cast Friends as a cantrip. At 3rd level, you can cast Charm Person 1/day. At 5th level, you can cast Enthrall 1/day. Charisma is your spellcasting ability for these spells.